Each time a significant prize-giving event draws close, there’s always an outcry for introducing fresh award types to recognize overlooked contributions and satisfy the passions of enthusiasts with niche passions.
Another commentator previously argued for a horror game category. That would rule. So would strategy board titles, this being someone's personal cause. But they will have to forgive me if I try to elbow in front since similar to dedicated enthusiasts, I have a cast-iron argument supporting my request stands as crucial above others. Here's the proposal: We need an award type for logic-based games.
The Genre Classification Challenge
Classifying creative works isn't exact; opinions vary greatly, and typically start arguments resulting in unclear classifications. This explains why film award organizations steer clear of genre categories. But it is an unavoidable compromise within the realm of video games, showing incredible range they barely qualify a single creative category.
For comprehensive acknowledgment of gaming accomplishments to gain proper attention, and for games of all stripes to receive proper recognition, classification by type becomes crucial.
Present Award Structure
Prominent interactive entertainment events presently include genre categories for Action, Action/Adventure, Role-Playing, Combat games, Simulation and strategy titles, and Sports/Racing games. Collectively, these classifications effectively encompass numerous genres, allowing placement accommodating various experiences.
Not so for brain-teasing titles. No suitable classification appears to put them. Consider three of this year’s best games, each quite distinct: structural challenges from a specific release, the pulse-pounding block-matching from another release, thought-provoking social scenarios from additional release. Where could they possibly go between these six categories? Unfortunately, nowhere.
Acknowledgment Issues
There are dozens outstanding logic titles released every year lacking appropriate categories during gaming ceremonies, unless they happen to qualify for categories like Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.
- One classic puzzle game got overlooked completely during that awards season
- Another imaginative release missed out during that ceremony
- Well-received sorting experience got ignored recently
- Only a few puzzle games scraped into independent or mobile categories
Value of Brain-Teasers
These are often small games, but the art of the puzzle game holds tremendous importance. Iconic mobile puzzle games rank among the most-played games worldwide continuing this trend for over a decade.
The famous puzzle experience competes with well-known building titles for the title of best-selling game of all time; it also contends for best game of all time. Logic titles represent cornerstones within interactive entertainment, and engaging with diverse game types.
The Solution and Justification
Puzzle games wouldn’t have such difficulty. One could readily select five nominees engaging, different, qualified experiences annually without trouble — actually, with challenge, since numerous excellent many worthy titles.
And to reiterate, these are games that otherwise have no home at major gaming awards. Puzzle game makers operate at the challenging frontier game development, producing among essential manifestations of gaming itself. Comparable to film action specialists, they merit acknowledgment. Let’s not keep them waiting 35 years.